Fixing hit detection
Posted: April 26th, 2010, 9:16 pm
First of all I've been using this before the big update and it did wonders for slug + mag shotguns and over all made guns actually hit people.
http://www.gamefaqs.com/boards/genmessa ... c=54397003
http://www.gamefaqs.com/boards/genmessa ... c=54397003
Basically, add these two lines;
SettingsManager.floatSet GSDefaultLatencyCompensation 0.0450000
SettingsManager.U32Set GSInterpolationTime 45
to your gamesettings.ini and settings.ini file in the BFBC2 folder.
In gamesettings.ini, add them between the lines;
IntroPlayed=1
[GstPersistence]
In settings.ini, just add it to the end of the list. Save both files.
BEFORE YOU TRY THIS, change the value to your general server ping. For me, when I refresh the list, most servers are 31-45 ping. So, I change the values to .045 and 45 for 45 ping.
Say most of your servers are 73 ping, you'll want to change the values at the end of the previously stated changes to .073 and 73 respectively because you're generaly playing on 73 ping servers.