Calling all artists...
-
- Admin
- Posts: 41
- Joined: July 8th, 2010, 8:30 pm
- Ingame Name: [ATG] =D.S.B=
- SteamID: STEAM_0:0:1710339
- Location: Champaign, IL
- Contact:
Calling all artists...
I know there are a few artists in the community here and I'm looking to leverage off your talents to come up with one or more [ATG] logos to include in our maps.
The images should appear professional, color neutral, and fun. The image should not focus on any specific [ATG] member, but rather the community as a whole. I look forward to seeing what you guys and gals can come up with.
Technical Requirements:
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Image Size: 1024 x 1024, 2048 x 2048, or 4096 x 4096 (The bigger the better)
Image Formats: TGA, TIFF (Uncompressed)
Edit [10-24-2010]: Sample Photos / Reflection Effect
Materials in the ™Source Engine have the ability to reflect the world around them through the use of environment maps. Here are some sample images that show how you might design your images to support reflectivity and add a little something extra.
Base Image
This image is your base image, the image that will appear in the game.
Environment Map Mask
This image will be used as a mask for the environment reflection. Lighter values are more reflective and darker values are less reflective.
Rendered Image
An image showing the rendered result in-game. Sadly, with a max environment map size of 256x256, it's impossible to have ultra-high quality reflections.
Edit [10-24-2010]: Sample Photos / Reflection Effect
I'll be adding textual references to the [ATG] community, as well as credit to the author of the image, so please make sure to leave this out of the submitted image, thanks.
Submitted Work:
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
The images should appear professional, color neutral, and fun. The image should not focus on any specific [ATG] member, but rather the community as a whole. I look forward to seeing what you guys and gals can come up with.
Technical Requirements:
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Image Size: 1024 x 1024, 2048 x 2048, or 4096 x 4096 (The bigger the better)
Image Formats: TGA, TIFF (Uncompressed)
Edit [10-24-2010]: Sample Photos / Reflection Effect
Materials in the ™Source Engine have the ability to reflect the world around them through the use of environment maps. Here are some sample images that show how you might design your images to support reflectivity and add a little something extra.
Base Image
This image is your base image, the image that will appear in the game.
Environment Map Mask
This image will be used as a mask for the environment reflection. Lighter values are more reflective and darker values are less reflective.
Rendered Image
An image showing the rendered result in-game. Sadly, with a max environment map size of 256x256, it's impossible to have ultra-high quality reflections.
Edit [10-24-2010]: Sample Photos / Reflection Effect
I'll be adding textual references to the [ATG] community, as well as credit to the author of the image, so please make sure to leave this out of the submitted image, thanks.
Submitted Work:
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- Lord Melchior
- Member
- Posts: 500
- Joined: August 18th, 2010, 2:31 pm
- Ingame Name: [ATG] Lord Melchior
- SteamID: STEAM_0:1:24385041
- Contact:
Re: Calling all artists...
I might whip something up tomorrow.
-
- Admin
- Posts: 41
- Joined: July 8th, 2010, 8:30 pm
- Ingame Name: [ATG] =D.S.B=
- SteamID: STEAM_0:0:1710339
- Location: Champaign, IL
- Contact:
Re: Calling all artists...
Only one nibble? This is the problem with artists, talented as hell, but lazy as all get out. I should know.
- Tahko
- Admin
- Posts: 898
- Joined: September 30th, 2009, 11:36 pm
- Ingame Name: ᴅɢz! Hartmann
- SteamID: STEAM:0:1:20888205
Re: Calling all artists...
An actual logo or more like a poster?
-
- Admin
- Posts: 41
- Joined: July 8th, 2010, 8:30 pm
- Ingame Name: [ATG] =D.S.B=
- SteamID: STEAM_0:0:1710339
- Location: Champaign, IL
- Contact:
Re: Calling all artists...
That is up to you. It's art, and there is no right or wrong answer.Tahko wrote:An actual logo or more like a poster?
- SirDumpling
- Admin
- Posts: 227
- Joined: July 1st, 2009, 5:42 am
- Ingame Name: Dragoon
- SteamID: STEAM:0:0:00000
Re: Calling all artists...
I came third in the ATG banner contest. Might give this a whirl over the next few days.
- Tahko
- Admin
- Posts: 898
- Joined: September 30th, 2009, 11:36 pm
- Ingame Name: ᴅɢz! Hartmann
- SteamID: STEAM:0:1:20888205
Re: Calling all artists...
Hahaha, that ms paint banner? Maker only knows what he'll come up with.
- Lord Melchior
- Member
- Posts: 500
- Joined: August 18th, 2010, 2:31 pm
- Ingame Name: [ATG] Lord Melchior
- SteamID: STEAM_0:1:24385041
- Contact:
Re: Calling all artists...
describes me perfectly.DSB wrote:talented as hell, but lazy as all get out.
I'll eventually whip something up... hopefully...
- Darkblaze
- Admin
- Posts: 465
- Joined: October 25th, 2009, 7:54 pm
- Ingame Name: Darkblaze
- SteamID: STEAM_0:0:18026806
- Location: Places now
Re: Calling all artists...
is it just me or does his avatar change color
- Dan(omite)
- Donor
- Posts: 168
- Joined: October 3rd, 2009, 6:20 pm
- Ingame Name: Dan(omite)
- SteamID: STEAM_0:0:16930891
- Location: Omaha, Nebraska
Re: Calling all artists...
it sometimes changes completely
- Tahko
- Admin
- Posts: 898
- Joined: September 30th, 2009, 11:36 pm
- Ingame Name: ᴅɢz! Hartmann
- SteamID: STEAM:0:1:20888205
Re: Calling all artists...
His avatar is linked to his site which probably changes his avatar. (kind of like Melchior's old signature)
- Lord Melchior
- Member
- Posts: 500
- Joined: August 18th, 2010, 2:31 pm
- Ingame Name: [ATG] Lord Melchior
- SteamID: STEAM_0:1:24385041
- Contact:
Re: Calling all artists...
his avatar is a .php image script.
similar to this(refresh to regen);
pretty much the same as my old signature yeah.
similar to this(refresh to regen);
pretty much the same as my old signature yeah.
- Joe
- Founder
- Posts: 574
- Joined: June 14th, 2009, 12:58 am
- Ingame Name: [ATG] Joe
- SteamID: STEAM_0:0:3883133
- Location: Toronto, Ontario
- Contact:
Re: Calling all artists...
If it is he must have PHP set to process .png files or something.
This is a block of text that can be added to posts you make. There is a 500 character limit.
- Taux
- Scout
- Posts: 19
- Joined: May 14th, 2010, 7:18 pm
- Ingame Name: -~Tλux~-
- SteamID: STEAM_0:1:15908445
Re: Calling all artists...
I whipped this up but i'm to lazy to create all the bumbmaps and whatnot but here:
http://www.filepak.com/1/7_ATG.rar
its not very good but if needed ill do some work on it
http://www.filepak.com/1/7_ATG.rar
its not very good but if needed ill do some work on it
-
- Admin
- Posts: 41
- Joined: July 8th, 2010, 8:30 pm
- Ingame Name: [ATG] =D.S.B=
- SteamID: STEAM_0:0:1710339
- Location: Champaign, IL
- Contact:
Re: Calling all artists...
Thank you for the submission Taux. The image looks very nice, and does not disappoint. I have added a reference of your image to my post at the top in a section headed "Submitted Work".Taux wrote:I whipped this up but i'm to lazy to create all the bumbmaps and whatnot but here:
http://www.filepak.com/1/7_ATG.rar
its not very good but if needed ill do some work on it
I have only two comments:
1. The image references zombies, so that *may* exclude it from general use. It will definitely have a place on the zombie servers if and when we make a map for the zombie servers.
2. You whiffed on my image requirements, but at least you sent an uncompressed image.
Thanks again, and feel free to submit more images.