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Bots on Badwater

Posted: March 1st, 2013, 8:06 pm
by PRETENDICA
Bots don't bother me. They get replaced when people show up. They make the server look full. We should add them.

Re: Bots on Badwater

Posted: March 1st, 2013, 8:39 pm
by Arthus
A year ago I would have said no because the general population of tf2 players did not like bots.... Today, however, I'm not sure the average f2p'er can tell the difference between a bot and another baddie.

Re: Bots on Badwater

Posted: March 1st, 2013, 11:10 pm
by Mullet
WIN!!!!!

Next we need teleporters in spawn area.

Re: Bots on Badwater

Posted: March 2nd, 2013, 3:52 pm
by Newman
The builtin bot settings don't work as advertised.

Re: Bots on Badwater

Posted: March 2nd, 2013, 5:16 pm
by TheKeef
meh only if it helps keep it populated, if I join and it's always bots it's soooooo bleh.

Re: Bots on Badwater

Posted: March 2nd, 2013, 5:34 pm
by PRETENDICA
Newman wrote:The builtin bot settings don't work as advertised.
What does that mean? We need another mod for the bots? Is it automatically set to use bots, and it's not working?

Re: Bots on Badwater

Posted: March 2nd, 2013, 5:52 pm
by Newman
Meaining, currently if you add bots they don't go away after so many people join like the cvar says they should.

Re: Bots on Badwater

Posted: March 2nd, 2013, 6:16 pm
by PRETENDICA
oh, ok. Yeah that's a problem. Do we know why? Is that something gameservers needs to address, or we need to find the proper mod?