ah must be a regular Wednesday night for all of you in Oklahoma. Enjoy your Eddie Sutton - Bob Stoops pity circle jerk.TheKeef wrote:Im'a balance my balls on ur chin, yeah, I am...Bill O'Rly wrote:^^^^This man has it right. The server needs to be Fair and Balanced.PRETENDICA wrote:Balance. There has to be balance.
Badwater Revival?
- Bill O'Rly
- Spy
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Re: Badwater Revival?
- TheKeef
- Admin
- Posts: 565
- Joined: October 7th, 2009, 10:40 am
- Ingame Name: Lawyers Guns & Money
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Re: Badwater Revival?
Tell a chick let's 68 and I'll owe you one. 68.
Stage IV T-Cell Lymphoblastic Lymphoma Survivor, Cancer Killing Ninja Motherfucker.
- SanVich
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- Ingame Name: [ATG] SanVich
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- Location: WI
Re: Badwater Revival?
Hey, would you guys care if I put in the colored chat for donors plugin? It lets you change your chat color to be team colored, green, light green, yellow, and a random setting (of those previously mentioned colors)
- Newman
- Founder
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- Ingame Name: [ATG] Newman
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Re: Badwater Revival?
Lets get the server running then we can tweek it with astetics/fun mods.
<Stuff and Nonsense />
- SanVich
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- Ingame Name: [ATG] SanVich
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Re: Badwater Revival?
We require additional pylons.Magus wrote:GET THE FKING SERVER UP WJFPIOWEJFOPIWEJOPFE
Also if you donate now you get early beta access to the server and future dlc's*
*origin account required
- SanVich
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- Ingame Name: [ATG] SanVich
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Re: Badwater Revival?
Heh, it's crazy man. I proposed this on monday, and we're going to have a server by friday...the power of speaking up my friends.
- PRETENDICA
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- Ingame Name: [ATG] PRETENDICA
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Re: Badwater Revival?
If this thing is up and running by this weekend, I suggest we not go public for a week, or at least until we have a solid runthru or 3. That way we can get any kinks out before we say, "Hey we're back!", then have a bunch of stupid shit that makes us have to reboot the server a bunch of times. Last thing we want is a flop for a relaunch.
Practice makes perfect, kids.
Practice makes perfect, kids.
- SanVich
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- Ingame Name: [ATG] SanVich
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- Location: WI
Re: Badwater Revival?
Then maybe I'll test it this afternoon so its all ready by tonight. Assuming peeps be on.PRETENDICA wrote:If this thing is up and running by this weekend, I suggest we not go public for a week, or at least until we have a solid runthru or 3. That way we can get any kinks out before we say, "Hey we're back!", then have a bunch of stupid shit that makes us have to reboot the server a bunch of times. Last thing we want is a flop for a relaunch.
Practice makes perfect, kids.
-
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Re: Badwater Revival?
I forgot to mention something. I know somebody mentioned random crits earlier, and I wanted to bring up damage spread. I don't remember for sure, but isn't that a serverside setting?
If you all are planning on setting up the server with quickjoin, I think they should both be off if it doesn't interfere with getting the server populated. Damage spread is just as lame as random crits.
If you all are planning on setting up the server with quickjoin, I think they should both be off if it doesn't interfere with getting the server populated. Damage spread is just as lame as random crits.
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