Demo Cap?

Post your favorite TF moments, problems, maps, and anything else.

Should we cap the demo

3
10
26%
4
3
8%
5
0
No votes
No
18
47%
Whats a demo
7
18%
 
Total votes: 38

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Dannarhetoshi
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Re: Demo Cap?

Post by Dannarhetoshi » October 18th, 2009, 10:42 pm

Magus10112 wrote:No.

When I play any class other then demo, my goal is to either:

A. Kill an enemy medic who has an Uber/Kritz ready to deploy

B. Kill an enemy medic/demo who has a kritz deployed
or
C. Kill spamming demo's.

Stop complaining and learn how to combat them. Become a better player, period. Don't ask for restrictions just because you can't adapt.
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ROFL WAFFLE
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Re: Demo Cap?

Post by ROFL WAFFLE » October 18th, 2009, 11:51 pm

It's not about adaption when you play the same map 24/7. It would be different if we had a lot of demos and changed maps where other classes have the advantage. People just spray and pray around corners and that's about all you see. Just seeing that 11people have voted for limiting should mean something all things considered. 24/7 Badwater has too many spam spots that ruin the game for everyone else. I'd just assume limiting all classes to 2 people.
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Kitten
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Re: Demo Cap?

Post by Kitten » October 19th, 2009, 12:09 am

I just don't think there's ever a reason to have more than 3 of any one class at a time.
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Re: Demo Cap?

Post by TheKeef » October 19th, 2009, 2:42 pm

ROFL WAFFLE wrote: I'd just assume limiting all classes to 2 people.
Not a fun idea really man. And your math about 11 people voting for a limit.
21 voted no or abstained in their own way ;P.

Thats a 2/3 majority.
Last edited by TheKeef on October 19th, 2009, 2:45 pm, edited 1 time in total.
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Re: Demo Cap?

Post by TheKeef » October 19th, 2009, 2:44 pm

Kitten wrote:I just don't think there's ever a reason to have more than 3 of any one class at a time.
Meh, I remember a recent Heavy/Medic rickroll on server that was hilarious, well planned, and victorious (and noone who got rolled really cried, except in laughter.)

With a limit like that, fun would have been canceled out for bitching. Never a good idea.
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Doombull
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Re: Demo Cap?

Post by Doombull » October 20th, 2009, 10:55 am

flickenmaste wrote:if you do I should get immunity cause I dont use stickys :)
I like how you say that but yet in your sig, you clearly killed someone with stickys. I lawled.

Anyway I vote no but if it is limited i'd say 4 is a good number. Demoman is one of my favorite classes and I admit Demo's who camp can be a real pain in the butt.

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