ZF: Perks or No Perks?

Post your favorite TF moments, problems, maps, and anything else.

Perks or No Perks?

Perks
10
71%
No Perks
4
29%
 
Total votes: 14
User avatar
Joe
Founder
Posts: 574
Joined: June 14th, 2009, 12:58 am
Ingame Name: [ATG] Joe
SteamID: STEAM_0:0:3883133
Location: Toronto, Ontario
Contact:

ZF: Perks or No Perks?

Post by Joe »

There was a big update to the ZF mod a couple days ago that adds perks for Zombies and Survivors.
You can read about them here http://forums.alliedmods.net/showthread.php?t=131282

The "Vanilla" version without perks is also going to be maintained, so do which version do we want to run?
This is a block of text that can be added to posts you make. There is a 500 character limit.
User avatar
Stephen
Founder
Posts: 1646
Joined: June 14th, 2009, 12:35 am
Ingame Name: [ATG] ﯖҭϵҏӊϵɳ
SteamID: STEAM_0:1:8566258

Re: ZF: Perks or No Perks?

Post by Stephen »

perks might be abit more fun for some of them, id like to play them on mall
User avatar
Desseler
Admin
Posts: 402
Joined: January 15th, 2010, 7:57 am
Ingame Name: [ATG] Desseler
SteamID: STEAM_0:0:23045696

Re: ZF: Perks or No Perks?

Post by Desseler »

This sounds like a great idea.

But we would definitely have to disable quite a few of the perks.

IMO, these ones:

Sadistic: because then people would just let their partner die on purpose.
Traitor: griefing much?

Combustible: This is the most stupid perk I have ever heard of.
Sick: talk about sandman all over again.
Swarming: IMO, this would just make everyone just rush as spy.

just my 2 cents

Code: Select all

sm_zf_perk_disable Sadistic
sm_zf_perk_disable Traitor
sm_zf_perk_disable Combustible
sm_zf_perk_disable Sick
sm_zf_perk_disable Swarming
WELL DON'T THAT BEAT ALL.
ATG Aaron
Manager
Posts: 679
Joined: June 15th, 2009, 11:43 am
SteamID: STEAM:0:0:00000
Location: Enterprise, Alabama
Contact:

Re: ZF: Perks or No Perks?

Post by ATG Aaron »

perky is good
Image
User avatar
VAUXHALL
Admin
Posts: 85
Joined: October 3rd, 2009, 11:43 am
Ingame Name: [ATG] VAUXHALL
SteamID: STEAM_0:0:24463603
Location: Florida

Re: ZF: Perks or No Perks?

Post by VAUXHALL »

Some of the perks sound nice, but we would have to choose carefully which one's we include; there's already enough raging on the server as is. Its not possible to make only some perks available on some maps is it? Say for example, make the more useful perks available to the team that usually loses on the harder maps or ones that aren't so evenly balanced.

Also, does the selfless perk remind anyone else of the CoD World at War perk where you drop a grenade when you die?
"I may be drunk, Miss, but in the morning I will be sober and you will still be ugly."
"A prisoner of war is a man who tries to kill you and fails, and then asks you not to kill him."
--Winston Churchill

User avatar
Darkblaze
Admin
Posts: 465
Joined: October 25th, 2009, 7:54 pm
Ingame Name: Darkblaze
SteamID: STEAM_0:0:18026806
Location: Places now

Re: ZF: Perks or No Perks?

Post by Darkblaze »

I like it simple. I go in I have one job. I don't want to mess with picking perks. If I want to use perks I'll play MW2.
User avatar
Stephen
Founder
Posts: 1646
Joined: June 14th, 2009, 12:35 am
Ingame Name: [ATG] ﯖҭϵҏӊϵɳ
SteamID: STEAM_0:1:8566258

Re: ZF: Perks or No Perks?

Post by Stephen »

why dont we try having another zf server one with perks and one without
User avatar
Joe
Founder
Posts: 574
Joined: June 14th, 2009, 12:58 am
Ingame Name: [ATG] Joe
SteamID: STEAM_0:0:3883133
Location: Toronto, Ontario
Contact:

Re: ZF: Perks or No Perks?

Post by Joe »

Stephen wrote:why dont we try having another zf server one with perks and one without
I was thinking about that too.
This is a block of text that can be added to posts you make. There is a 500 character limit.
User avatar
Stephen
Founder
Posts: 1646
Joined: June 14th, 2009, 12:35 am
Ingame Name: [ATG] ﯖҭϵҏӊϵɳ
SteamID: STEAM_0:1:8566258

Re: ZF: Perks or No Perks?

Post by Stephen »

might as well, i started setting up w3s server on dodge ball but just doesnt seem to have the fun factor that css one has.
User avatar
Darkblaze
Admin
Posts: 465
Joined: October 25th, 2009, 7:54 pm
Ingame Name: Darkblaze
SteamID: STEAM_0:0:18026806
Location: Places now

Re: ZF: Perks or No Perks?

Post by Darkblaze »

2 ZF Servers would be nice.
ZF Vanilla
ZF Perk Test
User avatar
Desseler
Admin
Posts: 402
Joined: January 15th, 2010, 7:57 am
Ingame Name: [ATG] Desseler
SteamID: STEAM_0:0:23045696

Re: ZF: Perks or No Perks?

Post by Desseler »

yeah, War3Source isn't getting populated and it's screwed up big time.
WELL DON'T THAT BEAT ALL.
User avatar
Killer
Admin
Posts: 629
Joined: November 15th, 2009, 11:21 pm
Ingame Name: Killer
SteamID: STEAM_0:1:13902581
Location: McHenry, Illinois

Re: ZF: Perks or No Perks?

Post by Killer »

like desseler said before would we have the option to get rid of some of the perks because lets face it when people have the option to be assholes on the internet there going to be.

Also i think that the founders, globals, managers, community team, and the people who admin it should test it out on the ATG server before we go and open it
Killer.
User avatar
Joe
Founder
Posts: 574
Joined: June 14th, 2009, 12:58 am
Ingame Name: [ATG] Joe
SteamID: STEAM_0:0:3883133
Location: Toronto, Ontario
Contact:

Re: ZF: Perks or No Perks?

Post by Joe »

Haven't tested it yet but, 209.212.148.145:27015
This is a block of text that can be added to posts you make. There is a 500 character limit.
Light Of Darkness
Heavy
Posts: 556
Joined: January 14th, 2010, 6:50 pm
Ingame Name: Light Of Darkness
SteamID: STEAM:0:0:00000

Re: ZF: Perks or No Perks?

Post by Light Of Darkness »

Yes, yes, yes and more yes.
User avatar
Murbuto
Manager
Posts: 215
Joined: February 1st, 2010, 12:03 am
Ingame Name: [ATG]MÚŔßÚŤŐ
SteamID: STEAM_0:0:19720257
Location: The Western Hemisphere

Re: ZF: Perks or No Perks?

Post by Murbuto »

I feel as though "Traitor" must be removed. It will encourage trolling, and has no benefit for the humans.
My code works 60% of the time, every time.
Post Reply