Badwater Revival?

Post your favorite TF moments, problems, maps, and anything else.

Should we bring back badwater?

Yes
25
96%
No
1
4%
 
Total votes: 26

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TheKeef
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Re: Badwater Revival?

Post by TheKeef » February 28th, 2013, 6:49 pm

Magus wrote:Pre has aids.
No, Pre consists entirely of fail and aids. 99.7 % the other .3% is likely resin.
PRETENDICA wrote:We should play tonight.
Bleh, bah, blerg, meh, hmph, ehh, *shrug.
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PRETENDICA
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Re: Badwater Revival?

Post by PRETENDICA » February 28th, 2013, 8:11 pm

It's tough for me to play Tuesday and Wednesday nights, I have to get up the next morning.
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Kitten
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Re: Badwater Revival?

Post by Kitten » February 28th, 2013, 8:18 pm

I have to get up tomorrow morning at 4am. But i'm still up for gaming NOW.
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madmattd
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Re: Badwater Revival?

Post by madmattd » March 1st, 2013, 1:17 pm

PRETENDICA wrote:It's tough for me to play Tuesday and Wednesday nights, I have to get up the next morning.
I have to get up every day that ends in "day" :D (Mon-Fri earlier than others).
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PRETENDICA
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Re: Badwater Revival?

Post by PRETENDICA » March 1st, 2013, 3:35 pm

Maybe we should get bots. I joined the server yesterday to test my admin button, and while I was in the spawn, 2 people joined. I like the idea of it being used instead of sitting empty. It's hard to start up an empty server at 11 o'clock at night.

On that note, I'm planning on playing tonight, at 11 o'clock. Hope to see some of ya'll there.
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Dan(omite)
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Re: Badwater Revival?

Post by Dan(omite) » March 2nd, 2013, 12:21 am

Missed you by about an hour Pre...

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PRETENDICA
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Re: Badwater Revival?

Post by PRETENDICA » March 2nd, 2013, 1:57 pm

Dan(omite) wrote:Missed you by about an hour Pre...
last night? Dangit! There was another LAN too, they have them on UNO campus now.
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Dan(omite)
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Re: Badwater Revival?

Post by Dan(omite) » March 2nd, 2013, 7:11 pm

You planning on going to any?

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SanVich
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Re: Badwater Revival?

Post by SanVich » April 6th, 2013, 5:33 pm

Hmmmm...I just had a thought about how to get rid of random crits possibly without kicking us out of quickjoin.

Use the TF2Items plugin like so:

Code: Select all

"custom_weapons_v3"
{
    "*" // this denotes all players
    {
	"*" // This denotes all items
        {
                "quality"        "10"   // this denotes a custom quality. It'll show your weapon name as lime green in game

                "PRESERVE_ATTRIBUTES"    "1" // Keep items original attributes

                "1"               "28 ; 1" //adds no random critical hits stat to this weapon
        }
    }
}
Does anyone know if the TF2items plugin gets you removed from quickplay at all or if it'll mess with stats?
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Newman
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Re: Badwater Revival?

Post by Newman » April 6th, 2013, 9:09 pm

I thought I read somewhere that mods don't exclude you from quick join.
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SanVich
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Re: Badwater Revival?

Post by SanVich » April 7th, 2013, 2:59 pm

well we'll have to wait and see. As of right now we're random crit free but still eligible for quickjoin.
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SanVich
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Re: Badwater Revival?

Post by SanVich » April 12th, 2013, 11:07 pm

Ok I put Spray Tracer back on the BW server so that you can remove sprays from walls. Saw a nasty anus today on badwater...
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Newman
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Re: Badwater Revival?

Post by Newman » May 30th, 2013, 8:25 pm

Due to lack of interest in the Badwater server will be shutting it down in two days.
<Stuff and Nonsense />

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Murbuto
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Re: Badwater Revival?

Post by Murbuto » May 30th, 2013, 8:41 pm

I figured as much. If only there was a game we could move to as a clan. Not a whole lot of good options recently.

I have been putting in effort to entice ZF players to donate to atg. It isn't as profitable as BW, for obvious reasons, but hopefully it should be enough to keep the cogs moving.
Any ideas to boost donation revenue would help tremendously.
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madmattd
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Re: Badwater Revival?

Post by madmattd » May 30th, 2013, 10:15 pm

Newman wrote:Due to lack of interest in the Badwater server will be shutting it down in two days.
Makes sense. I don't think it's had >6 people on in close to 2 months now... Too bad.
"Chinese Sentries - they're cheap, crappy, and have little lights on the top!" - Pretendica

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