New Catalyst and Nvidea Drivers

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Magus
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New Catalyst and Nvidea Drivers

Post by Magus »

Release notes:

AMD Catalyst™ 11.10 Version 3 Preview Driver Features:

* Reduces random crashing and stability encountered when playing Rage on Windows® 7 32-bit edition
* Reduces object / animation flickering and texture corruption encountered when playing Rage
* Reduces stuttering seen on Dual CPU and Tri CPU core systems
* Improves performance in Battlefield 3 Open Beta release for both non-Anti-Aliasing and application enabled Anti-Aliasing cases on single GPU configurations using the AMD Radeon™ HD 6000 and AMD Radeon HD 5000 series of products.
* Improves performance in Battlefield 3 Open Beta release for both non-Anti-Aliasing and application enabled Anti-Aliasing cases on AMD CrossFire™ configurations using the AMD Radeon HD 6000 and AMD Radeon HD 5000 series of products.
* Improves performance in Rage on single GPU configurations using the AMD Radeon HD 6000, AMD Radeon HD 5000 Series and AMD Radeon HD 4000 series of products.
* Reduces intermittent crashing seen loading levels in Rage
* Reduces flickering of NPCs in Rage
* Enables automatic Vsync for Rage
* Enables support for AMD Eyefinity 5x1 display (portrait and landscape) configurations using the AMD Radeon HD 6000 and AMD Radeon HD 5000 series of products.
* AMD Vision Engine Control Center: User Interface enhancements have been implemented for the AMD CrossfireX™, GPU AMD Overdrive™ and Information Center pages.








Performance Improvements

For Battlefield 3 we’ve improved performance by up to 11% since the release of the GeForce 285.38 beta drivers, have included several compatibility enhancements, a new and improved SLI profile, and a 3D Vision profile. Similarly, Rage has received enhancements since the release of the same drivers, and Batman: Arkham City compatibility has been implemented.

As mentioned, updates contained within the earlier beta drivers have been carried over, such as the many performance improvements made to games --between the release of the 280.26 WHQL drivers and today’s 285.62 WHQL drivers-- when running on our entire range of 500-Series graphics cards.

On the GeForce GTX 580, for example, SLI users can expect to receive frame rate boosts of up to:

* 13% in Metro 2033,
* 8% in STALKER: Call of Pripyat,
* 7% in Civilization V,
* 7% in F1 2010,
* 5% in Crysis 2 with the DirectX 11 Ultra Upgrade enabled,
* 5% in Lost Planet 2,
* And 5% in Mafia 2.

And single-GPU users will receive improvements of up to:

* 6% in Battlefield 3,
* 5% in Call Of Duty: Black Ops,
* And 5% in StarCraft II.

Likewise, on the GeForce GTX 560, SLI users will receive frame rate boosts of up to:

* 11% in STALKER: Call of Pripyat,
* 7% in Dragon Age II,
* 7% in F1 2010,
* 7% in Metro 2033,
* 5% in Battlefield: Bad Company 2,
* 5% in Crysis 2 with the DirectX 11 Ultra Upgrade enabled,
* 5% in Just Cause 2,
* 5% in Lost Planet 2,
* And 4% in Mafia 2.

And single-GPU users will receive performance improvements of up to:

* 11% in Battlefield 3
* 7% in StarCraft II,
* 6% in Call Of Duty: Black Ops,
* And 4% in Bulletstorm.

New SLI & 3D Vision Profiles

The new and updated SLI profiles included with the GeForce 285.62 WHQL drivers are as follows:

* Battlefield 3
* Dead Island
* Diablo III
* Dragon Age 2
* Need for Speed: The Run
* Saints Row: The Third

And similarly, the following 3D Vision profiles have been included:

* Aion
* Battlefield 3
* Diablo 3
* Dirt 3 (rating updated to Excellent)
* Dead Rising 2: Off The Record
* Defense of the Ancients (DOTA) 2
* Driver San Francisco
* F1 2011
* Football Manager 2012
* From Dust
* Harry Potter and the Deathly Hollows Part 2
* Last Remnant Benchmark
* Men of War: Assault Squad
* OIO The Game
* rFactor 2
* Rise of Flight
* Stock Car

Bug Fixes

Users of the R285 beta drivers will be pleased to hear that we’ve fixed the reported driver timeouts, and World of WarCraft users will be especially pleased to hear that flickering experienced upon death on a SLI system has been rectified.

On Optimus notebooks, a Halo 2 crash has been rectified, as has an audio error that occurred when switching between 1080p and 480p resolutions.
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