We've been playing too much I think...
Posted: August 27th, 2010, 12:05 am
http://etf2l.org/high/highlander-faq/#9
How does stopwatch mode work?
Stopwatch mode is used when playing Attack versus Defence maps such as pl_badwater, cp_dustbowl and plr_hightower. One team attacks first, their aim is to capture as many of the control points that they can. They also set a time that it took them to capture those points. For example, the attacking team might manage to capture 3 control points on cp_dustbowl in 7 minutes. The teams then swap over, with the other team having the chance to attack. They now have two ways of winning the round. If they manage to capture 3 control points in less than 7 minutes then they have won the round. They can also win by managing to capture more control points than their opponent (4 in this case). Please note that each team gets to attack once and defend once in a single stopwatch round.
We beat those guys. And it could have been over in 10 mins, lol.
Also, theres a new config for stopwatch maps. http://etf2l.org/etf2l_sp.cfg
How does stopwatch mode work?
Stopwatch mode is used when playing Attack versus Defence maps such as pl_badwater, cp_dustbowl and plr_hightower. One team attacks first, their aim is to capture as many of the control points that they can. They also set a time that it took them to capture those points. For example, the attacking team might manage to capture 3 control points on cp_dustbowl in 7 minutes. The teams then swap over, with the other team having the chance to attack. They now have two ways of winning the round. If they manage to capture 3 control points in less than 7 minutes then they have won the round. They can also win by managing to capture more control points than their opponent (4 in this case). Please note that each team gets to attack once and defend once in a single stopwatch round.
We beat those guys. And it could have been over in 10 mins, lol.
Also, theres a new config for stopwatch maps. http://etf2l.org/etf2l_sp.cfg