Starcraft 2

Zerg rush bish.
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Kitten
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Re: Starcraft 2

Post by Kitten » April 27th, 2010, 12:46 pm

First of all, even if it was nothing new, I would still buy this game. Secondly, there are a ton of differences between the new and the old. Yes, the heart of the game play is the same, but isn't that what you want from a game that was pretty much perfect the first time? How many times have you played a sequel to a game only to be disappointed because they tried to get all fancy and change everything only to make the game poo?

Also, characters got reset again. My name is now JimRaynor.Rules for those who would like to add me. :D
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Re: Starcraft 2

Post by Newman » May 4th, 2010, 9:13 am

July 27th
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Darkblaze
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Re: Starcraft 2

Post by Darkblaze » May 11th, 2010, 2:31 am

Bumping because i finally got into the beta :)

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Re: Starcraft 2

Post by Joe » May 11th, 2010, 2:37 am

I got an email saying I was invited last week but didn't get access until today.
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Re: Starcraft 2

Post by Newman » May 11th, 2010, 8:53 am

Joe wrote:I got an email saying I was invited last week but didn't get access until today.
Does that mean you found your authenticator or deactivated it?
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Re: Starcraft 2

Post by Joe » May 11th, 2010, 1:49 pm

I deactivated it.
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Re: Starcraft 2

Post by Newman » May 11th, 2010, 2:02 pm

Joe wrote:I deactivated it.
I still have another authenticator if ya want it.
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Re: Starcraft 2

Post by Magus » May 11th, 2010, 5:04 pm

I WANT A KEY DAMN IT ALL
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Darkblaze
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Re: Starcraft 2

Post by Darkblaze » May 11th, 2010, 8:23 pm

Magus wrote:I WANT A KEY DAMN IT ALL
If i get an extra key it's yours.
What's your email?

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Joe
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Re: Starcraft 2

Post by Joe » May 12th, 2010, 12:17 am

Darkblaze wrote:
Magus wrote:I WANT A KEY DAMN IT ALL
If i get an extra key it's yours.
What's your email?
http://forums.addictiontogaming.com/vie ... ?f=5&t=368
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Re: Starcraft 2

Post by SirDumpling » May 14th, 2010, 2:58 am

Balance Changes

PROTOSS
*Forge
-Build time increased from 35 to 45.
-Life and shield values decreased from 550/550 to 400/400.

*Mothership
-Vortex now removes Force Fields within its area of effect.


TERRAN
*Thor
-Radius decreased from 1.375 to 0.8125.
-Model size reduced to match new radius.


ZERG
*Roach
-Supply count increased from 1 to 2.

User Interface

*Several Hotkey changes have been made (German client only).

Bug Fixes

*Fixed a crash which sometimes occurred when quitting the program.
FUCK YOU BLIZZARD
YOU HAVE RUINED MY ROACH-HEAVY STRATS FOREVER.
fucking seriously though. sure roaches were OP, but a mineral or gas nerf would have been better than fucking 2 supply. that basically means us zerg players have to put more minerals and larvae into pumping out overlords, rather than just massing ridiculous amounts of roaches.

And the rauder was left unchanged.
Fucking easily the lamest patch so far.

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Re: Starcraft 2

Post by Kitten » June 9th, 2010, 9:34 pm

and then they cut the life of the ultra by %25 and his damage by %40. whyyyyyyyyyyyyyy. fucking blizzard has nerfed zerg in every update so far :/
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Re: Starcraft 2

Post by SirDumpling » July 8th, 2010, 5:57 am

FUCK YEAH
BETA'S BACK UP, MAGGOTS!

However, I will probably just spend most of my time playing custom games until my precious zerg gets fixed.

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Re: Starcraft 2

Post by wisoka » July 17th, 2010, 9:55 am

I'm so glad I got a beta key today when it comes out in 10 days. Gee thanks Blizzard.
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Re: Starcraft 2

Post by ATG Aaron » July 19th, 2010, 4:51 pm

wisoka wrote:I'm so glad I got a beta key today when it comes out in 10 days. Gee thanks Blizzard.
same
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