ZF_Stadium

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SanVich
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ZF_Stadium

Post by SanVich » July 27th, 2011, 10:09 pm

Basically I took the dark carnival finale stadium from the game Left4Dead2 and turned it into a zombie survival map for tf2's zombie fortress mod. Currently this map is around 15mb.

Current version: B2
DOWNLOAD: http://www.mediafire.com/?lra14rc80tb3433

THIS MAP IS FOREVER SCRAPPED!
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Lord Melchior
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Re: ZF_Stadium

Post by Lord Melchior » July 28th, 2011, 8:30 am

Audacity.
Otherwise ACID Pro

Downloading + Playtesting nao.

EDIT: wow, this is a really nice rendition you made! I love it!
one ltitle bug I found: when you walk up a little staircase from the ground, you can't walk up the sitting area without jumping.
I'm pretty sure players will just camp on the raised platforms, but I don't think that'd be a problem. However, I am sure that the dispenser on the stage is a little OP, but I'd have to playtest it really. If you decide to keep it, at leastr emove the two large health packs and the large ammo pack from the stage.

Good job on the map! loveit already.

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Re: ZF_Stadium

Post by Newman » July 28th, 2011, 9:51 am

Should be on the server now.
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Lord Melchior
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Re: ZF_Stadium

Post by Lord Melchior » July 31st, 2011, 3:08 pm

It is on the server. I haven't got the chance to really play on it since everyone requests me to change it as soon at it loads. The map lags horribly.
Someone said it's the rain but I'm not sure.

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SanVich
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Re: ZF_Stadium

Post by SanVich » August 7th, 2011, 6:24 pm

Update: B2.

Removed rain
Removed water flood
Removed 2 songs
Added 2 song files to the map (128kbps instead of their original 1411kbps).
Added some stuff to help the map look better
Tried to optimize the framerate a bit.
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Re: ZF_Stadium

Post by Tachyon » August 7th, 2011, 7:00 pm

SandvichSpy wrote: Tried to optimize the framerate a bit.
Thaaaaank you. Forever 31-40 FPS on the older version.

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