I've looked into it, tf_gamerules has this option. I'll fix it in the next update.SandvichSpy wrote:Edit: on the bug about capturing in overtime causes zombie team to win, I know there is an option on something.. (cp master maybe) in which you can choose to allow ctf overtime or not (ie: allowing holding of intelligence after time is up to go into overtime)
Addittionally, I'm adding two more pyramids to zf_pyramid, one the same size and one almost 4 times the size. Renaming it to zf_pyramids too. Could take a little while before it's done.
On the mean time, I'm also tweaking this map to enter it into the Treasure Hunter mapping contest currently going on at GameBanana.