ZF_Office (current version: 1.3)

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Lord Melchior
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Re: ZF_Office (current version: 1.0)

Post by Lord Melchior » October 22nd, 2011, 1:45 pm

VERSION 1.0
After 8 BETA's, here's the stable release of Office.

Image

What's New:
-Added new rooms to the second floor
-Fixed Textures (the walls are still red)
-Fixed Lighting (made it a tad darker, changed some spots to omidirectional)
-Made the glass room on the second floor uncampable
-Zombies can now also spawn on the roof
-Added elevator shafts and doors to the second floor (you can jump down)
-Fixed the elevators
-Added Overlays
-Added a vent from the second floor to the bathroom on the first floor
-Added water to the original zombie spawn
-Rebuilt all cubemaps
-Made most windows breakable

Image

Download:
http://melchiormphilips.com/ATG/zf_office_V1_0.bsp

Feel free to add eet.

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Lord Melchior
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Re: ZF_Office (current version: 1.1)

Post by Lord Melchior » October 22nd, 2011, 2:54 pm

VERSION 1.1

What's New:
-In the bottom zombie spawn, there are now teleporters in each of the 4 corner rooms that lead to the roof.

Download:
http://melchiormphilips.com/ATG/zf_office_V1_1.bsp

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Lord Melchior
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Re: ZF_Office (current version: 1.2)

Post by Lord Melchior » October 22nd, 2011, 4:23 pm

VERSION 1.2

What's New:
-recompiled the map because it crashed the server. Fucken Source Engine MP.

Download:
http://melchiormphilips.com/ATG/zf_office_V1_2.bsp

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SanVich
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Re: ZF_Office (current version: 1.1)

Post by SanVich » October 23rd, 2011, 2:57 am

uploaded. Hope it doesn't crash the server again or I may start to suspect the new source sdk will be incompatible with tf2...that or the update breaks new source sdk maps.
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Lord Melchior
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Re: ZF_Office (current version: 1.3)

Post by Lord Melchior » October 23rd, 2011, 12:35 pm

VERSION 1.3

Image

What's New:
-Added custom textures (ATG Posters)
-Disabled teleporters untill setup end
-Fixed the NOENTRY textures on the original zombie spawn.

Download:
http://melchiormphilips.com/ATG/zf_office_V1_3.bsp

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Re: ZF_Office (current version: 1.3)

Post by SanVich » October 27th, 2011, 9:58 pm

uploaded
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Lord Melchior
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Re: ZF_Office (current version: 1.3)

Post by Lord Melchior » October 28th, 2011, 2:19 pm

awesome

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Lord Melchior
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Re: ZF_Office (current version: 1.3)

Post by Lord Melchior » November 1st, 2011, 2:15 pm

Hey sandvich, could you replace B7 with V1.3 in rotation?
Thanks.

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SanVich
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Re: ZF_Office (current version: 1.3)

Post by SanVich » November 1st, 2011, 10:38 pm

Lord Melchior wrote:Hey sandvich, could you replace B7 with V1.3 in rotation?
Thanks.
uploaded into rotation as a b7 replacement, hopefully it doesnt do the stupid "missing map" error like all the new custom maps seem to do for us...
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Lord Melchior
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Re: ZF_Office (current version: 1.3)

Post by Lord Melchior » November 2nd, 2011, 4:18 am

I sure hope it doesn't. :c

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