ZF_Office (current version: 1.3)
- Lord Melchior
- Member
- Posts: 500
- Joined: August 18th, 2010, 2:31 pm
- Ingame Name: [ATG] Lord Melchior
- SteamID: STEAM_0:1:24385041
- Contact:
Re: ZF_Office (current version: B6)
VERSION B6
What's New:
-Fixed the annoying lighting in the toilet to be less annoying
-Added a few more lights
-Fixed the spawn doors. They now open when setup time ends and respawn every round.
-Added Respawnarea markers for the RED team, so you won't die when changing classes before the rgace period.
-Added a secret room for shits and giggles. (including a hurt trigger so you won't be able to hide in it for the entire round and win thusly.)
Download:
http://melchiormphilips.com/ATG/zf_office_B6.bsp
Enjoy!
In the meantime I'm working on my new map: zf_metro.
What's New:
-Fixed the annoying lighting in the toilet to be less annoying
-Added a few more lights
-Fixed the spawn doors. They now open when setup time ends and respawn every round.
-Added Respawnarea markers for the RED team, so you won't die when changing classes before the rgace period.
-Added a secret room for shits and giggles. (including a hurt trigger so you won't be able to hide in it for the entire round and win thusly.)
Download:
http://melchiormphilips.com/ATG/zf_office_B6.bsp
Enjoy!
In the meantime I'm working on my new map: zf_metro.
- Lord Melchior
- Member
- Posts: 500
- Joined: August 18th, 2010, 2:31 pm
- Ingame Name: [ATG] Lord Melchior
- SteamID: STEAM_0:1:24385041
- Contact:
Re: ZF_Office (current version: B7)
I've been recieving complaints about Office B6's secret room, so:
VERSION B7
What's New:
-Removed secret room
Download:
http://melchiormphilips.com/ATG/zf_office_B7.bsp
Please add it to the server ASAP, people usually leave when this map comes up.
VERSION B7
What's New:
-Removed secret room
Download:
http://melchiormphilips.com/ATG/zf_office_B7.bsp
Please add it to the server ASAP, people usually leave when this map comes up.
- MeitanteiConan
- Admin
- Posts: 15
- Joined: November 24th, 2010, 4:12 pm
- Ingame Name: [ATG] ConanSama
- SteamID: STEAM:0:0:29273378
Re: ZF_Office (current version: B7)
Well, that's great ^^ That was a nightmare on Vanilla.Lord Melchior wrote: What's New:
-Removed secret room
-SON OF A CONAN!!!- [ATG] Derp ♥
- Lord Melchior
- Member
- Posts: 500
- Joined: August 18th, 2010, 2:31 pm
- Ingame Name: [ATG] Lord Melchior
- SteamID: STEAM_0:1:24385041
- Contact:
Re: ZF_Office (current version: B7)
So I heard (from Sandvich Spy)
I hardly play ZF anymore because it's always empty untill the time I go to bed so soz :c
I hardly play ZF anymore because it's always empty untill the time I go to bed so soz :c
- Lord Melchior
- Member
- Posts: 500
- Joined: August 18th, 2010, 2:31 pm
- Ingame Name: [ATG] Lord Melchior
- SteamID: STEAM_0:1:24385041
- Contact:
Re: ZF_Office (current version: B7)
So I'm just posting to tell everyone that I'm working on B8.
What's New:
-A Second Floor (yay)
-Some textures were changed
-Fixed the lighting overall
-Removed that other stupid secret room I had.
-Fixed a leak I found
I am currently taking suggestions for rooms to add, especially on the second floor.
Screenshot:

Showing off some new textures and one of the staircases leading to the second floor.
What's New:
-A Second Floor (yay)
-Some textures were changed
-Fixed the lighting overall
-Removed that other stupid secret room I had.
-Fixed a leak I found
I am currently taking suggestions for rooms to add, especially on the second floor.
Screenshot:
Showing off some new textures and one of the staircases leading to the second floor.
- Lord Melchior
- Member
- Posts: 500
- Joined: August 18th, 2010, 2:31 pm
- Ingame Name: [ATG] Lord Melchior
- SteamID: STEAM_0:1:24385041
- Contact:
Re: ZF_Office (current version: B8)
VERSION B8

What's New:
-A Second Floor (yay)
-Some textures were changed
-Fixed the lighting overall
-Removed that other stupid secret room I had.
-Fixed a leak I found
-Spawn doors move down instead of up.
-2D Skybox

Download:
http://melchiormphilips.com/ATG/zf_office_B8.bsp
Sandvich, add it swiftly. :3
What's New:
-A Second Floor (yay)
-Some textures were changed
-Fixed the lighting overall
-Removed that other stupid secret room I had.
-Fixed a leak I found
-Spawn doors move down instead of up.
-2D Skybox
Download:
http://melchiormphilips.com/ATG/zf_office_B8.bsp
Sandvich, add it swiftly. :3
- Lord Melchior
- Member
- Posts: 500
- Joined: August 18th, 2010, 2:31 pm
- Ingame Name: [ATG] Lord Melchior
- SteamID: STEAM_0:1:24385041
- Contact:
Re: ZF_Office (current version: B8)
It's uploaded, everyone go check it out 

- Lord Melchior
- Member
- Posts: 500
- Joined: August 18th, 2010, 2:31 pm
- Ingame Name: [ATG] Lord Melchior
- SteamID: STEAM_0:1:24385041
- Contact:
Re: ZF_Office (current version: B8)
Oh well I was already working on an update anyway.
- Lord Melchior
- Member
- Posts: 500
- Joined: August 18th, 2010, 2:31 pm
- Ingame Name: [ATG] Lord Melchior
- SteamID: STEAM_0:1:24385041
- Contact:
Re: ZF_Office (current version: 1.0)
VERSION 1.0
After 8 BETA's, here's the stable release of Office.

What's New:
-Added new rooms to the second floor
-Fixed Textures (the walls are still red)
-Fixed Lighting (made it a tad darker, changed some spots to omidirectional)
-Made the glass room on the second floor uncampable
-Zombies can now also spawn on the roof
-Added elevator shafts and doors to the second floor (you can jump down)
-Fixed the elevators
-Added Overlays
-Added a vent from the second floor to the bathroom on the first floor
-Added water to the original zombie spawn
-Rebuilt all cubemaps
-Made most windows breakable

Download:
http://melchiormphilips.com/ATG/zf_office_V1_0.bsp
Feel free to add eet.
After 8 BETA's, here's the stable release of Office.
What's New:
-Added new rooms to the second floor
-Fixed Textures (the walls are still red)
-Fixed Lighting (made it a tad darker, changed some spots to omidirectional)
-Made the glass room on the second floor uncampable
-Zombies can now also spawn on the roof
-Added elevator shafts and doors to the second floor (you can jump down)
-Fixed the elevators
-Added Overlays
-Added a vent from the second floor to the bathroom on the first floor
-Added water to the original zombie spawn
-Rebuilt all cubemaps
-Made most windows breakable
Download:
http://melchiormphilips.com/ATG/zf_office_V1_0.bsp
Feel free to add eet.
- Lord Melchior
- Member
- Posts: 500
- Joined: August 18th, 2010, 2:31 pm
- Ingame Name: [ATG] Lord Melchior
- SteamID: STEAM_0:1:24385041
- Contact:
Re: ZF_Office (current version: 1.1)
VERSION 1.1
What's New:
-In the bottom zombie spawn, there are now teleporters in each of the 4 corner rooms that lead to the roof.
Download:
http://melchiormphilips.com/ATG/zf_office_V1_1.bsp
What's New:
-In the bottom zombie spawn, there are now teleporters in each of the 4 corner rooms that lead to the roof.
Download:
http://melchiormphilips.com/ATG/zf_office_V1_1.bsp
- Lord Melchior
- Member
- Posts: 500
- Joined: August 18th, 2010, 2:31 pm
- Ingame Name: [ATG] Lord Melchior
- SteamID: STEAM_0:1:24385041
- Contact:
Re: ZF_Office (current version: 1.2)
VERSION 1.2
What's New:
-recompiled the map because it crashed the server. Fucken Source Engine MP.
Download:
http://melchiormphilips.com/ATG/zf_office_V1_2.bsp
What's New:
-recompiled the map because it crashed the server. Fucken Source Engine MP.
Download:
http://melchiormphilips.com/ATG/zf_office_V1_2.bsp
- Lord Melchior
- Member
- Posts: 500
- Joined: August 18th, 2010, 2:31 pm
- Ingame Name: [ATG] Lord Melchior
- SteamID: STEAM_0:1:24385041
- Contact:
Re: ZF_Office (current version: 1.3)
VERSION 1.3

What's New:
-Added custom textures (ATG Posters)
-Disabled teleporters untill setup end
-Fixed the NOENTRY textures on the original zombie spawn.
Download:
http://melchiormphilips.com/ATG/zf_office_V1_3.bsp
What's New:
-Added custom textures (ATG Posters)
-Disabled teleporters untill setup end
-Fixed the NOENTRY textures on the original zombie spawn.
Download:
http://melchiormphilips.com/ATG/zf_office_V1_3.bsp
- Lord Melchior
- Member
- Posts: 500
- Joined: August 18th, 2010, 2:31 pm
- Ingame Name: [ATG] Lord Melchior
- SteamID: STEAM_0:1:24385041
- Contact: