Firends don't let friends...
- PRETENDICA
- Manager
- Posts: 818
- Joined: June 26th, 2009, 8:48 am
- Ingame Name: [ATG] PRETENDICA
- SteamID: STEAM:0:0:17130959
- Location: Lincoln, Nebraska
Firends don't let friends...
<---Thanks, Tahko!
-
- Admin
- Posts: 63
- Joined: September 27th, 2009, 7:23 pm
- Ingame Name: Das Forscher
- SteamID: STEAM:0:0:10843303
Re: Firends don't let friends...
bugged me that vertical inversion was on by default in the beta, is it like that in bc2 also? kiilled myself pretty much immediately when i got in my first plane because of that shit
- wrath
- Scout
- Posts: 24
- Joined: July 15th, 2010, 8:17 pm
- Ingame Name: Catbread:)Wrath[ATG]
- SteamID: STEAM:0:0:00000
Re: Firends don't let friends...
Dice's logic is obscured. Who the fuck reverse helicopter controls. I don't want to look right to turn left. The fuck man. :c
- goose
- Admin
- Posts: 159
- Joined: July 13th, 2009, 10:10 pm
- Ingame Name: Goose
- SteamID: STEAM:0:0:00000
- Location: Bowling Green, OH
Re: Firends don't let friends...
Inverted X-Axis was the dumbest thing they may have overlooked.wrath wrote:Dice's logic is obscured. Who the fuck reverse helicopter controls. I don't want to look right to turn left. The fuck man. :c
Inverted Y-Axis makes sense.
- Marcus
- Donor
- Posts: 114
- Joined: May 3rd, 2010, 10:31 pm
- Ingame Name: [ATG] Marcus
- SteamID: STEAM_0:0:11563238
Re: Firends don't let friends...
The programmer probably just coded *-1 for all the code, not specifically the y axis, that's a big oversight