Duke Nukem Forever
- Web Master
- Sniper
- Posts: 80
- Joined: September 26th, 2010, 5:16 pm
- Ingame Name: Webfinders
- SteamID: STEAM:0:0:00000
- Location: Stephen Hawking's Time Travel Machine
Re: Duke Nukem Forever
Saw some of the opening gameplay it just outright made me laugh, in a good way, hoping to see more to come.
- Stephen
- Founder
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- Joined: June 14th, 2009, 12:35 am
- Ingame Name: [ATG] ﯖҭϵҏӊϵɳ
- SteamID: STEAM_0:1:8566258
Re: Duke Nukem Forever
as release date is approaching ive been starting to worry if steam will be getting duke or if i should go ahead and preorder from somewhere else.
so i googled, this is pretty old post but its awesome that there using steam works for server browsing and such.
http://forums.2kgames.com/showthread.ph ... Steamworks!
now the question is where is the coming soon page for duke
so i googled, this is pretty old post but its awesome that there using steam works for server browsing and such.
http://forums.2kgames.com/showthread.ph ... Steamworks!
now the question is where is the coming soon page for duke
- Lord Melchior
- Member
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- Ingame Name: [ATG] Lord Melchior
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Re: Duke Nukem Forever
I think they made one 10 years ago.Stephen wrote:now the question is where is the coming soon page for duke
- Stephen
- Founder
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- Ingame Name: [ATG] ﯖҭϵҏӊϵɳ
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Re: Duke Nukem Forever
just finished getting 100% achievements my glory moment
insane and gun slinger acheivements at the same time
insane and gun slinger acheivements at the same time
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- Heavy
- Posts: 556
- Joined: January 14th, 2010, 6:50 pm
- Ingame Name: Light Of Darkness
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Re: Duke Nukem Forever
DLed the demo
Disappointed because I can only have 2 weapons at a time.
Disappointed because I can only have 2 weapons at a time.
- Stephen
- Founder
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- Joined: June 14th, 2009, 12:35 am
- Ingame Name: [ATG] ﯖҭϵҏӊϵɳ
- SteamID: STEAM_0:1:8566258
Re: Duke Nukem Forever
the demo isnt a very good example of the fun factor of the full game
the 2 gun limit is geared towards increasing difficulty and to prevent op players who greif
the 2 gun limit is geared towards increasing difficulty and to prevent op players who greif
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- Demoman
- Posts: 165
- Joined: November 3rd, 2009, 5:01 pm
- Ingame Name: Avatar
- SteamID: STEAM:0:1:11033851
Re: Duke Nukem Forever
You could have more than 2 guns in unreal tournament and it was well balanced.
- Stephen
- Founder
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- Ingame Name: [ATG] ﯖҭϵҏӊϵɳ
- SteamID: STEAM_0:1:8566258
Re: Duke Nukem Forever
but the fact is even though you could pick up all the guns everyone would only end up using 1 or 2 of them anyways
so instead of mapping all these guns from 0-9 they instead took other key items and placed them there for easier access 1-6
so instead of mapping all these guns from 0-9 they instead took other key items and placed them there for easier access 1-6
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- Demoman
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Re: Duke Nukem Forever
so if everyone has those 1-2 guns, i dont really see the issue then.
and you can access those guns with the mouse wheel or alternatively just bind them to other functions, doesnt have to be 0-9 because thats pretty downs syndrome for an fps to have to do that.
i hope your rationale for not having more than 2 guns seriously isn't the 0-9 thing.
and you can access those guns with the mouse wheel or alternatively just bind them to other functions, doesnt have to be 0-9 because thats pretty downs syndrome for an fps to have to do that.
i hope your rationale for not having more than 2 guns seriously isn't the 0-9 thing.
- Stephen
- Founder
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- Joined: June 14th, 2009, 12:35 am
- Ingame Name: [ATG] ﯖҭϵҏӊϵɳ
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Re: Duke Nukem Forever
well if you played you would know that once you pick up a gun it wont respawn till that player loses it so not everyone gets the 1 or 2 good guns
thus having pretty well every weapon in 1 or 2 players inventory
thus having pretty well every weapon in 1 or 2 players inventory
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- Demoman
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Re: Duke Nukem Forever
yahtzee said it was bad. ergo i didnt play it.
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Re: Duke Nukem Forever
For those patient enough to wait, DNF is now $6.79 during the Thanksgiving sale.