Sins of a Solar Empire

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SanVich
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Sins of a Solar Empire

Post by SanVich » July 29th, 2010, 11:48 am

Who else plays this nice little gem of a space age 4x RTS? :3

The only thing is you have to have impulse to play(impulse is like steam, only it's from stardock)
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VAUXHALL
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Re: Sins of a Solar Empire

Post by VAUXHALL » July 29th, 2010, 7:28 pm

I have it, only played it once for 5 mins though. I've been too lazy to reinstall it since i switched to windows 7.
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Re: Sins of a Solar Empire

Post by SanVich » July 29th, 2010, 7:42 pm

You gotta make sure you have time to play it, because a single game can take hours to complete(with plenty of people it could be around 7-8 hours :P)
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Re: Sins of a Solar Empire

Post by Darkblaze » July 29th, 2010, 7:58 pm

VAUXHALL wrote:I have it, only played it once for 5 mins though. I've been too lazy to reinstall it since i switched to windows 7.
Pretty much this.

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Re: Sins of a Solar Empire

Post by VAUXHALL » July 30th, 2010, 8:14 pm

SandvichSpy wrote:You gotta make sure you have time to play it, because a single game can take hours to complete(with plenty of people it could be around 7-8 hours :P)

Can't remember, but it does have a single player mode or a training mode right?
Can't say I want to have a 7-8 hour match my first time playing lol.
"I may be drunk, Miss, but in the morning I will be sober and you will still be ugly."
"A prisoner of war is a man who tries to kill you and fails, and then asks you not to kill him."
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SanVich
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Re: Sins of a Solar Empire

Post by SanVich » July 31st, 2010, 1:24 am

VAUXHALL wrote:
SandvichSpy wrote:You gotta make sure you have time to play it, because a single game can take hours to complete(with plenty of people it could be around 7-8 hours :P)

Can't remember, but it does have a single player mode or a training mode right?
Can't say I want to have a 7-8 hour match my first time playing lol.
It's got single player, LAN multiplayer, and online matchmaking. And the time it takes to play a game depends on the players and the map. Big map with defensive players = looooong. Small map with hostile players = short.
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