ATGLordMelchior's Tutorials
by Lord Melchior » May 5th, 2011, 11:55 am
Here's an index to all of my tutorials. if you always wanted to create your own TF2 maps, there's nothing stopping you now.
YouTube Channel link:...
0 Replies
10756 Views
Last post by Lord Melchior May 5th, 2011, 11:55 am
Calling all artists...
by DSB » October 24th, 2010, 2:18 pm
First post
I know there are a few artists in the community here and I'm looking to leverage off your talents to come up with one or more logos to include in our...
Last post
I get so many requests and I'm in a couple of tournaments. You'll have to wait like everyone else. :(
It's okay man, there's no rush. ;)
32 Replies
45759 Views
Last post by DSB November 16th, 2010, 12:07 am
The Mapper's Resource
by Darkblaze » May 31st, 2010, 11:46 pm
First post
Useful Links
Hammer Wiki :
FPSbanana Prefabs :
Tutorials
Video Tutorial, very basic
Collection of 256 Tutorials
Optimization...
Last post
full particile list if anyone wants it
2 Replies
11525 Views
Last post by Stephen August 8th, 2010, 11:54 am
My ZF Maps
by Lord Melchior » April 21st, 2013, 4:19 pm
Hey guys, with a newfound interest for TF2 (I pre-ordered an Oculus Rift) I joinde ZF today and I noticed I was no longer an admin (understandably)...
0 Replies
14742 Views
Last post by Lord Melchior April 21st, 2013, 4:19 pm
ZF_swineblock
by Why yes, I.A.M.O.A » August 28th, 2012, 8:00 pm
First post
So I am in the beginning of making a map for ZF_Swineblock. I have not much to say but Ill fill you in on whats at least going to be in there. Zombie...
Last post
In the future, Don't create a new thread for the same Map.
I've also moved all three threads in the appropriate section. Community Maps .
Ok...
8 Replies
18334 Views
Last post by Why yes, I.A.M.O.A September 5th, 2012, 11:49 pm
ZF_Pyramid (Current Version: B4)
by Lord Melchior » April 26th, 2011, 2:40 pm
First post
INFO:
An Egyptian Pyramid. Rumor has it that valuable treasure lies in the top of the pyramid. But be warned! the Pyramid is riddled with mummies!...
Last post
Edit: on the bug about capturing in overtime causes zombie team to win, I know there is an option on something.. (cp master maybe) in which you can...
23 Replies
35602 Views
Last post by Lord Melchior November 12th, 2011, 10:59 am
ZF_Office (current version: 1.3)
by Lord Melchior » December 30th, 2010, 10:23 am
First post
INFO:
A very simple but perhaps fun new ZF map made by yours truly.
Basically it's a square office floor, and the Blue team spawns in the middle....
Last post
I sure hope it doesn't. :c
31 Replies
49067 Views
Last post by Lord Melchior November 2nd, 2011, 4:18 am
ZF_Woodfort
by Lord Melchior » October 8th, 2011, 4:08 pm
First post
Woodfort is a map I made before making Pyramid. I recently found it and tweaked it a bit. It's a pretty solid map. It's a big fort with alot of...
Last post
TODO list (so I won't forget):
-More Zombie Cover
-Health and Ammo
-Aestethics (3D Skybox and Displacement and custom ATG Textures)
1 Replies
10374 Views
Last post by Lord Melchior October 8th, 2011, 5:41 pm
Coming Soon: ZF_IceFort_V3_b1
by Web Master » January 11th, 2011, 7:29 pm
First post
Not bad, gonna have to playtest it though. With me of course!
Last post
I can live without screenshots but at least tell us what you did.
11 Replies
23298 Views
Last post by Lord Melchior August 24th, 2011, 5:40 pm
ZF_CampingTrip_B1
by Lord Melchior » August 9th, 2011, 1:47 pm
Y U NO upload screenshots? :c
0 Replies
10636 Views
Last post by Lord Melchior August 9th, 2011, 1:47 pm
ZF_Stadium
by Lord Melchior » July 28th, 2011, 8:30 am
First post
Audacity.
Otherwise ACID Pro
Downloading + Playtesting nao.
EDIT: wow, this is a really nice rendition you made! I love it!
one ltitle bug I found:...
Last post
Tried to optimize the framerate a bit.
Thaaaaank you. Forever 31-40 FPS on the older version.
3 Replies
12810 Views
Last post by Tachyon August 7th, 2011, 7:00 pm
ZF Map Pack Fix (WIP)
by Lord Melchior » May 11th, 2011, 11:50 am
First post
Anyone that's every played on ZF knows that most map have glitches, griefable coding or spots that zombies can't get to, to the annoyance ofmost...
Last post
You should really get permission from the creators, though.
probably.
I'll try to contact them via gamebanana but honestly most of these maps...
2 Replies
11473 Views
Last post by Lord Melchior May 11th, 2011, 3:20 pm
Area Portal help
by Lord Melchior » April 19th, 2011, 6:21 am
I'm at school right now so I can't check what mistakes you might've made in Source SDK.
In the mean time, watch this:
This guy is awesome.
0 Replies
9911 Views
Last post by Lord Melchior April 19th, 2011, 6:21 am
updated: ZF_Badwater_b2
by Lord Melchior » March 23rd, 2011, 1:31 pm
First post
Great map sandvich. Well balanced, well thought-out and I couldn't find any exploits.
A few things though:
-Spawn Point (the house) is marked as BLU...
Last post
when we were loading this map yesterday, the server crashed why is that? i would really like to try it out(along with icefort)
2 Replies
11811 Views
Last post by kwbrownie2003 March 23rd, 2011, 4:37 pm
ZF_Metro (current version: B1)
by Lord Melchior » February 26th, 2011, 1:33 pm
First post
ZF Metro is my latest map. The basic idea is that you get in the metro and defend yourself untill the metro reaches the last point.
As of now (B1)...
Last post
ok so this map doesn't work for shit lol.
The metro will refuse to move if there's too many people on it, so i have replaced the metro with three...
4 Replies
13027 Views
Last post by Lord Melchior February 27th, 2011, 3:34 pm
Zf_zombiemall
by Web Master » January 14th, 2011, 7:33 pm
I know there are some problems, but I was able to set up a decent map. If anyone would like to check it out, test it, or improve on it they can go...
0 Replies
9869 Views
Last post by Web Master January 14th, 2011, 7:33 pm
zf_castle_party
by Taux » May 15th, 2010, 11:42 pm
First post
why:
hey guys, ive been playing on the servers recently and ive found that the map list is old and repetitive, so iv decided to create another map...
Last post
I wish I knew how to make maps like this. I should just give up on mine.
you and me both.
18 Replies
30057 Views
Last post by Lord Melchior October 30th, 2010, 6:19 am
Needs moar map
by Darkblaze » August 14th, 2010, 11:43 pm
First post
1st) Mite b cool
2nd) OH GOD YES
3rd) Oh boy another industry
4th) Maybe
Have you played any of these maps?
Last post
oh.
But I guess the mod runs on the server, so then I have to do nothing at all?
7 Replies
16325 Views
Last post by Lord Melchior October 10th, 2010, 2:54 pm
New Map zf_zombiemall *BETA*
by Web Master » September 26th, 2010, 5:23 pm
First post
My map is finally finished and I would currently like to have people testing it on an ATG server. The map is a survival map placed inside of a mall...
Last post
Nice job on the map. It looks like there's a lot of room with no open spaces. Do you have an atrium area or something with a big room for...
5 Replies
14498 Views
Last post by hulkvsspawn September 27th, 2010, 8:36 am
zf_4towers
by Darkblaze » May 13th, 2010, 11:36 pm
First post
Status: Pre-Alpha!
Description: Humans must hold a series of control points thoughout all 4 towers, a total of 5 control points. Zombies will spawn...
Last post
I'm making a version 2 of 4towers. With newfound knowledge of what to do, what not to do (And that I lost the VMF of b4...) It's really early when to...
22 Replies
34685 Views
Last post by Darkblaze August 8th, 2010, 2:07 am
zf_mall Beta 1
by Stephen » May 9th, 2010, 11:08 pm
First post
This is not ready for playing yet but its based off dead center final
theres still lots to go
anyways
lemme know if you see any purple and...
Last post
yeah i know, i just havent released new version with all the fixs.
probalbly only going to release scvanger mode version now.
might release a beta...
8 Replies
16761 Views
Last post by Stephen June 18th, 2010, 1:58 pm
tr_walkway_rc3 coming soon
by Desseler » June 9th, 2010, 10:41 pm
First post
I love this map. Can't wait for rc3
Last post
i forget! looks exactly the same with all the same stuff shown in the video
4 Replies
15746 Views
Last post by Taux June 15th, 2010, 4:07 am
Koth_DisneyWorld
by swaty » June 14th, 2010, 2:26 pm
First post
I have returned with another Tf2 map and this one took about 3 or 4 weeks to make.
I believe this is my 6th or 7th map for TF2 and for this one I...
Last post
make it into a zombie fortress map, most custom maps dont last long on the server cause the server doesnt last long with a custom map
besides zombie...
1 Replies
10396 Views
Last post by Stephen June 14th, 2010, 3:12 pm
CP_No_Mercy_B1
by Darkblaze » June 1st, 2010, 1:35 am
Maybe we could convince the author's to allow us to make a ZF version? Then it wouldn't be frowned upon
0 Replies
9823 Views
Last post by Darkblaze June 1st, 2010, 1:35 am
"achievement_engineer"
by Desseler » May 30th, 2010, 9:34 am
First post
This is a fake achievement update map that when you join, there is very annoying music and strange textures.
There are also sentries right above...
Last post
Should I open them for the ip of here:
or the one in ipconfig?
2 Replies
11375 Views
Last post by Desseler May 30th, 2010, 1:30 pm
zf_tower_cp
by Joe » May 23rd, 2010, 2:30 am
First post
Map Type: Zombie Fortress, CP
Version: Beta 1
Download Link:
Special thanks to
Stephen
Screenshots
shot2.jpg
shot4.jpg
shot1.jpg
Last post
CP_ORANGE!!!!!
2 Replies
11150 Views
Last post by Desseler May 23rd, 2010, 8:58 pm
zf_mine
by Joe » May 23rd, 2010, 2:26 am
Map Type: Zombie Fortress, Escape
Version: Beta 2
Download Link:
Special thanks to:
Stephen
0 Replies
9849 Views
Last post by Joe May 23rd, 2010, 2:26 am
ctf_biomass
by swaty » April 10th, 2010, 5:14 pm
First post
Download
Beta 3 Changelog:
-Fixed some displacements not sewed together
-Fixed some floating props
-Fixed a few overlapping textures
-Added...
Last post
You know, this hasn't been downloaded onto the server yet =P
10 Replies
19423 Views
Last post by Snake Oil Salesman May 14th, 2010, 1:01 am
zf_tower
by Joe » May 7th, 2010, 4:06 am
First post
Guess who made a Zombie Fortress map.
I've got this on the ZF server if you want to try it out and if you find any bugs on it please report them...
Last post
I've also made a CP version which seems to be a bit more balanced.
7 Replies
14043 Views
Last post by Joe May 10th, 2010, 10:20 pm
Forum permissions
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum