Search found 29 matches

by Derp
October 3rd, 2010, 7:45 pm
Forum: Tech Talk
Topic: 16-bit ALU
Replies: 6
Views: 4949

Re: 16-bit ALU

http://www.minecraft.net/

+

http://free-books-online.org/computers/ ... 6-bit-alu/

The ALU accepts two 16-bit operands (A and B) and produces a 16-bit result with zero and overflow status flags. You can cascade two units to achieve 32-bit operation without adding logic.
by Derp
September 30th, 2010, 2:39 am
Forum: Tech Talk
Topic: 16-bit ALU
Replies: 6
Views: 4949

16-bit ALU

16-bit ALU
So, what do you think?

http://www.youtube.com/watch?v=LGkkyKZVzug
by Derp
September 4th, 2010, 7:25 pm
Forum: Entertainment
Topic: Random Pics & Vids of Awesome
Replies: 1040
Views: 1155249

Re: Random Pics & Vids of Awesome

kwbrownie2003 wrote:
Murbuto wrote:
Darth Vader is a real dick...
:lol: man what a douche XD
I've banned worse.

Also didn't he apply to be admin on zf?
by Derp
September 4th, 2010, 8:00 am
Forum: Entertainment
Topic: Random Pics & Vids of Awesome
Replies: 1040
Views: 1155249

Re: Random Pics & Vids of Awesome

I think I know why Brownie triple posted.
Check out his post count.
Spoiler! :
Image
by Derp
May 29th, 2010, 9:33 pm
Forum: Left 4 Dead
Topic: New Mutation?
Replies: 4
Views: 13877

Re: New Mutation?

Tahko wrote:I think Derp was referring to the "Sperm whale having sex" comment at the end.
A winrar is you!
by Derp
May 29th, 2010, 12:05 am
Forum: Left 4 Dead
Topic: New Mutation?
Replies: 4
Views: 13877

Re: New Mutation?

Wait, what was that last part?
by Derp
May 16th, 2010, 2:53 pm
Forum: Community Maps
Topic: zf_4towers
Replies: 22
Views: 34069

Re: zf_4towers

Will we get a shiny medal 2~3 years from now to show the newbs that we are the alpha dogs? =p
by Derp
May 16th, 2010, 1:58 pm
Forum: Community Maps
Topic: zf_castle_party
Replies: 18
Views: 29496

Re: zf_castle_party

It looks like fun. I love seeing new maps.
by Derp
May 15th, 2010, 4:31 pm
Forum: Community Maps
Topic: zf_4towers
Replies: 22
Views: 34069

Re: zf_4towers

SandvichSpy wrote: Or the zf_fortress elevators, that go SLOW when engie's build sentries on them(though it is funny when someone isn't smart enough to not get crushed by it lol)
If you make enough buildings you can stop the elevators.
by Derp
May 15th, 2010, 2:07 am
Forum: Community Maps
Topic: zf_4towers
Replies: 22
Views: 34069

Re: zf_4towers

Darkblaze wrote: As for killer elevators, I could put an express elevator to the roof if needed.
I was making fun of the elevators on maps like Lab & mine. That are either really slow, kill those on it, never lowers to pick up those who are left behind, wont go up because of too much weight, etc.
by Derp
May 14th, 2010, 4:51 pm
Forum: Community Maps
Topic: zf_4towers
Replies: 22
Views: 34069

Re: zf_4towers

Go up with stairs? Why not use killer elevators?

Also on a side note, Will the survivors just camp the stairs preventing the zombies from going up?
by Derp
May 14th, 2010, 1:00 am
Forum: Community Maps
Topic: zf_4towers
Replies: 22
Views: 34069

Re: zf_4towers

Darkblaze calling for a medic and he's the only one playing. Guess it could be worse, he could have been a soldier with equalizer.
by Derp
May 8th, 2010, 5:12 pm
Forum: Community Maps
Topic: zf_tower
Replies: 7
Views: 13799

Re: zf_tower

The map I had problems with is now apparently referred to as no trees map. But I did play the trees version of towers and that map did well. Keep up the good work. I would love to see more new maps.
by Derp
May 7th, 2010, 5:22 pm
Forum: Community Maps
Topic: zf_tower
Replies: 7
Views: 13799

Re: zf_tower

Okay so I played This map yesterday and there is a problem. I was the first on the map as I usually am. I was the only one on red team. I ran down the tower and into the area where the blue spawn ( apparently one of the two spawns ). I don't know if it was too many blue at the door or my presence th...