Search found 376 matches
- August 16th, 2011, 5:56 pm
- Forum: Battlefield
- Topic: Preorder BF3 on Origin, get a free game
- Replies: 6
- Views: 5349
- August 13th, 2011, 5:16 pm
- Forum: General Chat
- Topic: I need your guys' enlightened opinions...
- Replies: 13
- Views: 22896
Re: I need your guys' enlightened opinions...
Let's Play with T!
- August 13th, 2011, 5:15 pm
- Forum: Other Games
- Topic: Steam to enable game trade-ins
- Replies: 18
- Views: 11228
Re: Steam to enable game trade-ins
if someone gifted it to you, you cannot trade it.
You can only trade it if you bought it as a gift and did not send it.
You can only trade it if you bought it as a gift and did not send it.
- August 10th, 2011, 7:47 am
- Forum: Other Games
- Topic: Steam to enable game trade-ins
- Replies: 18
- Views: 11228
Re: Steam to enable game trade-ins
it happened.
http://teamfortress.com/post.php?id=6040
Even though you can only trade games that were bought as a gift, not your used games. WTF
http://teamfortress.com/post.php?id=6040
Even though you can only trade games that were bought as a gift, not your used games. WTF
- August 9th, 2011, 1:47 pm
- Forum: Community Maps
- Topic: ZF_CampingTrip_B1
- Replies: 0
- Views: 10134
Re: ZF_CampingTrip_B1
Y U NO upload screenshots? :c
- August 9th, 2011, 1:43 pm
- Forum: Community Maps
- Topic: ZF_Pyramid (Current Version: B4)
- Replies: 23
- Views: 34077
Re: ZF_Pyramid (Current Version: B3)
Well, the cap limit a server thing now. If you want it changed ask newman. Are you sure it's a server thing? I coulda swore you can set up a capture limit in hammer... oh well... how did I set cap limit? The last time I made an output that made the red team win upon capture. I'll look into it. in a...
- August 5th, 2011, 6:12 am
- Forum: Community Maps
- Topic: ZF_Pyramid (Current Version: B4)
- Replies: 23
- Views: 34077
Re: ZF_Pyramid (Current Version: B3)
Well, the cap limit a server thing now. If you want it changed ask newman.
- August 3rd, 2011, 7:59 am
- Forum: Community Maps
- Topic: ZF_Pyramid (Current Version: B4)
- Replies: 23
- Views: 34077
Re: ZF_Pyramid (Current Version: B3)
the skybox is 1/16th the original size
but in any case, I really don't think it's neccessary so I'll leave it as is.
but in any case, I really don't think it's neccessary so I'll leave it as is.
- August 2nd, 2011, 3:03 pm
- Forum: Other Games
- Topic: Dota 2 and HoN
- Replies: 18
- Views: 13102
Re: Dota 2 and HoN
it's funny how none of the teams are from the USA.
- August 2nd, 2011, 2:33 pm
- Forum: Community Maps
- Topic: ZF_Pyramid (Current Version: B4)
- Replies: 23
- Views: 34077
Re: ZF_Pyramid (Current Version: B3)
it'd be a pain in the ass to align it properly with the pyramid and the 3D skybox. :/Stephen wrote:get some displacement on those outside ground textures
Not sure what it would add either, you're inside msot of the time anyway.
- August 2nd, 2011, 1:12 pm
- Forum: Community Maps
- Topic: ZF_Pyramid (Current Version: B4)
- Replies: 23
- Views: 34077
Re: ZF_Pyramid (Current Version: B3)
VERSION B3 http://cloud.steampowered.com/ugc/576677966629292906/2916C9B6D28B960EC823625D0DA9EFB472B8B572/ What's New: - Added Large ATG and Lord Melchior Texts to the 3D Skybox - Added Setup Time for the zombies - Added a front door to the pyramid that opens at the end of setup time and closes when...
- July 31st, 2011, 3:08 pm
- Forum: Community Maps
- Topic: ZF_Stadium
- Replies: 3
- Views: 12056
Re: ZF_Stadium
It is on the server. I haven't got the chance to really play on it since everyone requests me to change it as soon at it loads. The map lags horribly.
Someone said it's the rain but I'm not sure.
Someone said it's the rain but I'm not sure.
- July 28th, 2011, 8:30 am
- Forum: Community Maps
- Topic: ZF_Stadium
- Replies: 3
- Views: 12056
Re: ZF_Stadium
Audacity. Otherwise ACID Pro Downloading + Playtesting nao. EDIT: wow, this is a really nice rendition you made! I love it! one ltitle bug I found: when you walk up a little staircase from the ground, you can't walk up the sitting area without jumping. I'm pretty sure players will just camp on the r...
- July 27th, 2011, 3:31 pm
- Forum: Other Games
- Topic: Elder Scrolls IV: Oblivion
- Replies: 5
- Views: 4657
Re: Elder Scrolls IV: Oblivion
that's why there's OMOD, which checks for compatibility of all mods. :3
- July 27th, 2011, 9:32 am
- Forum: Other Games
- Topic: Elder Scrolls IV: Oblivion
- Replies: 5
- Views: 4657
Re: Elder Scrolls IV: Oblivion
I love mods. They made me play the game forever and forever.