Search found 5 matches

by Roadkill
August 14th, 2011, 9:16 pm
Forum: Left 4 Dead
Topic: Removing Jockies
Replies: 7
Views: 16802

Re: Removing Jockies

Looks like we are keeping jockies and i can up the smoker damage but it is fine. What it does is perfect and basically what the jockey does 75 percent of the time and better at it.
by Roadkill
August 13th, 2011, 3:20 pm
Forum: Left 4 Dead
Topic: Removing Jockies
Replies: 7
Views: 16802

Re: Removing Jockies

That is the point in asking, the jockey have a few very important places but 75-80 percent of the time is useless
by Roadkill
August 13th, 2011, 2:04 pm
Forum: Left 4 Dead
Topic: Removing Jockies
Replies: 7
Views: 16802

Removing Jockies

I was looking at removing the jockey from my server for a second hunter in the rotation. Why do people think of that or do people still want the jockey in the rotation.
by Roadkill
July 23rd, 2011, 11:30 am
Forum: Left 4 Dead
Topic: Dead Air Changes
Replies: 1
Views: 11018

Dead Air Changes

Well most of maps 1-3 are pretty much direct ports with added item spawns for the new items. Map 4 changes basically force you threw the metal detector which forces a rolling crescendo until you reach the safe room door. Still completely rush able in VS but will make it much harder in Camp. Map 5 sc...
by Roadkill
May 17th, 2011, 11:25 pm
Forum: Left 4 Dead
Topic: How to connect to my server
Replies: 8
Views: 18483

How to connect to my server

mm_dedicated_force_servers 63.209.35.92:27015 this line can be put an autoexec.cfg file in your cfg file in l4d2 or you can put this into the console after you boot up l4d. It will force connect to my server instead of finding a public one. The mods basically are Snare Speak which means if you are a...