Search found 5 matches
- August 14th, 2011, 9:16 pm
- Forum: Left 4 Dead
- Topic: Removing Jockies
- Replies: 7
- Views: 16822
Re: Removing Jockies
Looks like we are keeping jockies and i can up the smoker damage but it is fine. What it does is perfect and basically what the jockey does 75 percent of the time and better at it.
- August 13th, 2011, 3:20 pm
- Forum: Left 4 Dead
- Topic: Removing Jockies
- Replies: 7
- Views: 16822
Re: Removing Jockies
That is the point in asking, the jockey have a few very important places but 75-80 percent of the time is useless
- August 13th, 2011, 2:04 pm
- Forum: Left 4 Dead
- Topic: Removing Jockies
- Replies: 7
- Views: 16822
Removing Jockies
I was looking at removing the jockey from my server for a second hunter in the rotation. Why do people think of that or do people still want the jockey in the rotation.
- July 23rd, 2011, 11:30 am
- Forum: Left 4 Dead
- Topic: Dead Air Changes
- Replies: 1
- Views: 11030
Dead Air Changes
Well most of maps 1-3 are pretty much direct ports with added item spawns for the new items. Map 4 changes basically force you threw the metal detector which forces a rolling crescendo until you reach the safe room door. Still completely rush able in VS but will make it much harder in Camp. Map 5 sc...
- May 17th, 2011, 11:25 pm
- Forum: Left 4 Dead
- Topic: How to connect to my server
- Replies: 8
- Views: 18501
How to connect to my server
mm_dedicated_force_servers 63.209.35.92:27015 this line can be put an autoexec.cfg file in your cfg file in l4d2 or you can put this into the console after you boot up l4d. It will force connect to my server instead of finding a public one. The mods basically are Snare Speak which means if you are a...