Search found 6 matches

by Why yes, I.A.M.O.A
September 5th, 2012, 11:49 pm
Forum: Community Maps
Topic: ZF_swineblock
Replies: 10
Views: 4926

Re: "ZF_swineblock_B2 FIX and ready for teasting.

Molimo wrote:In the future, Don't create a new thread for the same Map.

I've also moved all three threads in the appropriate section. "Community Maps".
Ok sorry for that I did not know a bout that.
by Why yes, I.A.M.O.A
September 4th, 2012, 8:49 pm
Forum: Community Maps
Topic: ZF_swineblock
Replies: 10
Views: 4926

"ZF_swineblock_B2 FIX and ready for teasting.

http://gamebanana.com/tf2/maps/168743

Ok I think I got rid of the problems like not being able to connect. Probably the HDR and or the HL2 skybox texture, then put it on a new BSP. file. Then fix the time I think time insted of 30min. now 7mins.
by Why yes, I.A.M.O.A
September 3rd, 2012, 1:20 am
Forum: Community Maps
Topic: ZF_swineblock
Replies: 10
Views: 4926

Re: "ZF_swineblock" out Now!!!!

I uploaded it. Ask an admin who's on the server when you are on to play it (No way i'm putting it into rotation until it's tested out with a group of people). MT. Sandvichspy I have gust tested the map, and people liked it a good bit "I might add". I have found a few errors that i done, sorry for t...
by Why yes, I.A.M.O.A
September 1st, 2012, 11:16 pm
Forum: Community Maps
Topic: ZF_swineblock
Replies: 10
Views: 4926

"ZF_swineblock" out Now!!!!

http://gamebanana.com/tf2/maps/168621

The Swine outbreak is full spread. So I got lazy and did not take a lot of pics sorry for that :(

and This is a little note to the admins can you pleas put my map on the server A.S.A.P pppppllllleeeeeaaaassssseeeeeee!!!

by Why yes, I.A.M.O.A
August 29th, 2012, 9:45 pm
Forum: Community Maps
Topic: ZF_swineblock
Replies: 10
Views: 4926

Re: "ZF_swineblock" in progress.

Stephen wrote:You cant limit class's in maps
Ok thanks for the info. :oops:
by Why yes, I.A.M.O.A
August 28th, 2012, 8:00 pm
Forum: Community Maps
Topic: ZF_swineblock
Replies: 10
Views: 4926

ZF_swineblock

So I am in the beginning of making a map for [ATG] ZF_Swineblock. I have not much to say but Ill fill you in on whats at least going to be in there. Zombie spawn room will have teleporters . Then in be hind the teleblock will have a camera "Maybe :?: ". Then I probably have a class limiter on spy's ...